Buffs and status effects
29 buffs (bonuses and debuffs), 6 status effects with duration. Each modifies a stat using one of 3 modifier types (Flat / Additive / Multiplicative).
Status effects
6Status effects are temporary conditions applied to a target. Unlike raw elemental damage, these tick over time, slow the target, or amplify damage they take.
Chill
4sSlows the target's movement and attack speed.
Freeze
1.5sLocks the target in place — no movement, no attacks.
Ignite
4sSets the target ablaze — extra fire damage on every hit they take.
Shock
6sIncreases damage the target takes for the duration.
Bleed
7sDamage over time that scales with hits dealt.
Stun
2sBriefly interrupts the target — they can't act for the duration.
Buffs & debuffs by stat
12Every modifier that touches the same stat — positive and negative — grouped together. Use the search to jump to a specific stat.
Buff groups
16Buff groups are bundles of effects applied together by a single skill. Click a skill chip to see exactly what triggers it.