Heroes
ClassPriestDLC content

Priest

A holy healer who supports allies with restoration magic.

DLC hero — combat animations ship in a remote DLC bundle and aren't available in this datamine. Only locomotion shown.
Auto-attack DPS
6
0.97
DPS/s
Base attack only (no skills)
Burst DPS (with skills)
5
7.68
DPS/s
Up to ×7.90 damage with this hero's strongest skill
Effective HP
3
124
HP
Mitigation 23.1%
Identity
Main weapon
Scepter
Sub weapon
Tome
Unlock cost
500 gold
Base skill

Active skills

6View all →
Base statistics

Combat & survival

1best of the 6 heroes·6weakest in this stat
Offense
Attack damage
1
#6 of 6
6
Attack speed
0.90
#3 of 6
3
Critical chance
2.0%
#6 of 6
6
Critical damage
140%
#6 of 6
6
Defense
Max HP
95
#3 of 6
3
Armor
30
#3 of 6
3
Utility
Cast speed
1.00
Cooldown red.
0.0%
#4 of 6
4
Movement speed
700
#6 of 6
6

Passives

18 available
Attack Damage Enhancement
Attack damage+1
Health Enhancement
Max HP+15
Armor Enhancement
Armor+10
Damage Absorption Enhancement
Damage absorption+5%
Cooldown Reduction
Cooldown reduction+2%
Skill Heal Enhancement
SkillHealIncrease+7%
Health Enhancement
Max HP+15
Damage Absorption Enhancement
Damage absorption+5%
Cast Speed Enhancement
Cast speed+7%
Block Chance Enhancement
Block chance+3%
Physical Damage Enhancement
PhysicalDamagePercent+15%
All Elemental Resistance Enhancement
AllElementalResistance+20%
Cooldown Reduction
Cooldown reduction+2%
Armor Enhancement
Armor+50
Area of Effect Enhancement
AreaOfEffect+3%
Cast Speed Enhancement
Cast speed+7%
Health Enhancement
Max HP+20
Skill Heal Enhancement
SkillHealIncrease+7%

Build planner

0 of 9 picked
90
Tier 1unlocks at Lv 10
Tier 2unlocks at Lv 20
Tier 3unlocks at Lv 30
Tier 4unlocks at Lv 40
Tier 5unlocks at Lv 50
Tier 6unlocks at Lv 60
Tier 7unlocks at Lv 70
Tier 8unlocks at Lv 80
Tier 9unlocks at Lv 90

Attribute Tree

8 groups · 22 slots
Group 1
Unlocked from start
Attack Damage Enhancement
Lv 3
AttackDamage +1
1 pt
Health Enhancement
Lv 8
MaxHp +15
1 pt
Attribute 40101
Lv 5
1 pt
Attribute 40201
Lv 5
1 pt
Group 2
Requires 10 points allocated
Armor Enhancement
Lv 8
Armor +10
1 pt
Damage Absorption Enhancement
Lv 3
DamageAbsorption +5
1 pt
Attribute 40301
Lv 5
1 pt
Group 3
Requires 20 points allocated
Cooldown Reduction
Lv 10
CooldownReduction +20
1 pt
Skill Heal Enhancement
Lv 10
SkillHealIncrease 70
1 pt
Attribute 40401
Lv 5
1 pt
Group 4
Requires 30 points allocated
Health Enhancement
Lv 10
MaxHp +15
1 pt
Damage Absorption Enhancement
Lv 10
DamageAbsorption +5
1 pt
Attribute 40501
Lv 5
1 pt
Group 5
Requires 40 points allocated
Cast Speed Enhancement
Lv 10
CastSpeed 70
1 pt
Block Chance Enhancement
Lv 10
BlockChance +30
1 pt
Attribute 40601
Lv 5
1 pt
Group 6
Requires 50 points allocated
Physical Damage Enhancement
Lv 10
PhysicalDamagePercent +150
1 pt
All Elemental Resistance Enhancement
Lv 10
AllElementalResistance +20
1 pt
Group 7
Requires 60 points allocated
Cooldown Reduction
Lv 10
CooldownReduction +20
1 pt
Armor Enhancement
Lv 10
Armor +50
1 pt
Group 8
Requires 70 points allocated
Area of Effect Enhancement
Lv 10
AreaOfEffect 30
1 pt
Cast Speed Enhancement
Lv 10
CastSpeed 70
1 pt
Advanced math & formulasfor theorycrafters
Base damage/s
0.97
DPS × skill.Value/1000
Mitigation %
0.8%
100/(100+Armor)

Units: AttackSpeed÷100 · CriticalChance÷100 · CriticalDamage÷1000. See full formulas →