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Class · Hunter
Hunter
Base DPS
2
1.75
AS × AD × (1 + CC × (CD − 1))
Effective HP
4
81
Mitigation 13.0%
Identity
Description
A tactical expert using traps and crossbow.
Base statistics
Combat & survival
Rank 1= best among the 6
Attack damage
2
3
Attack speed
70÷100 = atk/s
4
Cast speed
100
Critical chance
45%
2
Critical damage
1550÷1000 = mult
3
Max HP
70
4
Armor
15
4
Cooldown red.
0%
5
Movement speed
750
5
Passives
18 availableAttack Damage Enhancement
AttackDamage+2
Critical Chance Enhancement
CriticalChance200
Critical Damage Enhancement
CriticalDamage+100
Dodge Chance Enhancement
DodgeChance+30
Fire Damage Enhancement
FireDamagePercent+150
Cold Damage Enhancement
ColdDamagePercent+150
Cooldown Reduction
CooldownReduction+10
Health Enhancement
MaxHp+15
Physical Damage Enhancement
PhysicalDamagePercent+150
Critical Chance Enhancement
CriticalChance+3
Attack Damage Enhancement
AttackDamage+3
Area of Effect Enhancement
AreaOfEffect30
Lightning Damage Enhancement
LightningDamagePercent+150
Critical Damage Enhancement
CriticalDamage+150
Attack Speed Enhancement
AttackSpeed40
HP Per Hit Enhancement
AddHpPerHit+3
Critical Chance Enhancement
CriticalChance+5
Critical Damage Enhancement
CriticalDamage+150
Base DPS / Effective HP · Units:
Base DPS
1.75
DPS × skill.Value/1000
Mitigation %
0.9%
100/(100+Armor)
Units: AttackSpeed÷100 · CriticalChance÷100 · CriticalDamage÷1000. See full formulas →