Guide · system
Synthesis vs. classic crafting
~5 min read·Reviewed v1.00.09·Updated 2026-06-04
Classic Crafting
63 deterministic recipes live at /crafting. Each one requires a fixed set of materials and produces the exact gear piece named on the recipe card. There is no random tier — what you craft is what you get.
Synthesis
605 random-tier recipes at /synthesis. You feed in N items of a minimum tier and get back 1 item that's at least that tier — with a chance of bumping up one or two grades. See the per-recipe probability bars on the page.
Rule of thumb: Synthesis is better gold-efficiency when filling slots. Crafting is better material-efficiency when you need a specific weapon type or base stat line.
When to mix the two
Many endgame players use Crafting to mint a clean base piece, then run that piece through Synthesis to gamble it up a grade. The Crafting half guarantees the base type and tier; the Synthesis half is the upside.