Build · Pet farming
Bat build — pet farming Lv 1–10
Priest + Sorcerer (Fire Hydra) + Ranger comp tuned to grind 5,000 Bats at Stage 1-7 (37% spawn rate).
Reviewed v1.00.08·Updated 2026-06-02
Loadout
The Bat pet drops from killing 5,000 Bats. The optimal grinding stage is 1-7 City Outskirts where Bats spawn at 37% of the monster pool — higher than any other stage.
Composition
- Priest (slot 1) — high-armor tank, heals the party.
- Sorcerer with Fire Hydra maxed (slot 2) — sticky AOE that hits every Bat in melee range. Lv 25 minimum for the second sticky cone.
- Ranger (slot 3) — cleanup; her base attack handles the survivor that escapes the Hydra.
Gear focus
- Attack speed across the board — Bat clear time is the bottleneck.
- +Drop Chance and +Gold rolls everywhere; you'll farm this stage 30+ hours.
- Skip critical chance/damage — single-bat HP is so low that crit rarely kicks in before a Hydra tick finishes the job.
Why not Knight?
Knight blocks more damage but Priest's % AD buff to the party is worth ~15% extra Hydra damage. At Stage 1-7 you don't need extra block.
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