Calculators · Class Ranking
Class Ranking
Rank the 6 playable heroes by computed DPS — pick skill level, equipment rarity and Farm vs Boss preference. Each hero's two best active skills are auto-selected by contribution.
10
1
Sorcerer
· SorcererMeteor StrikeLightning
9.11
base ×3.91
2
Slayer
· SlayerDLCCrushing BlowSlam Jump
8.46
base ×3.15
3
Hunter
· HunterDLCExplosive BoltCharge Trap
7.56
base ×2.71
4
Knight
· KnightPiercing ThrustShield Charge
7.42
base ×2.34
5
Priest
· PriestDLCWrath of HeavenSanctuary
4.61
base ×2.96
6
Ranger
· RangerArrow RainScatter Shot
4.47
base ×2.33
How is this calculated?
We combine base attack DPS with the contribution of each hero's two strongest active skills, then apply an equipment-rarity multiplier.
- base DPS = (AS ÷ 100) × AD × (1 + CC × (CD ÷ 1000 − 1))
- Each skill contributes (Value / 1000) × activation rate of base DPS.
- Delivery type biases the score: AOE favors Farm DPS, single-target favors Boss DPS.
- Rarity multiplier scales DPS from COMMON (×1.0) to COSMIC (×4.2) to model equipment progression.
This is an estimation, not a simulation. For full formulas see /mechanics.