Calculators

Wave Simulator

Wave-by-wave clear estimate

Hero
Act
Difficulty
Stages (120)
Total clear time
4m 43s
Waves × monsters
10 × 1
Total monsters
10
Boss kill time
1m 8s
Survival check
Time to die if all monsters in a wave hit you simultaneously (worst case).
15.1s
Hero may die before clearing
WaveHPTTKCumulative
14321.5s21.5s
24321.5s42.9s
34321.5s1m 4s
44321.5s1m 26s
54321.5s1m 47s
64321.5s2m 9s
74321.5s2m 30s
84321.5s2m 52s
94321.5s3m 13s
104321.5s3m 35s
BOSS · Goblin Thief1351m 8s4m 43s

All heroes vs this stage

6
Knight
4m 43s
Hunter
5m 21s
Slayer
5m 33s
Sorcerer
6m 24s
Ranger
7m 47s
Priest
9m 36s
Simplified model: hero base DPS (without skill mults) × seconds = damage dealt. Wave HP = avg_monster_hp × monsters_per_wave (uniform weight assumption). Boss HP is the precomputed scaled value. Doesn't account for skill rotations, dodge, or status effects.